Paul Johnson needs to go

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I imagine this works best with a QB who does a good hard count to coincide with the motion. I can’t imagine motion alone getting a DL to jump, it’s linebackers who pay the most attention to motion. But, add a convincing hard count to the motion on fourth and short and you can occasionally get a DL to come across. So, we need audio to go with the video in this thread.
 
After the game, Thomas admitted he snapped that on his call and was supposed to call a time out.

The default is the TO unless you get a defensive look that is favorable. That is the playcall. Against UK, they lined up no one over the left guard on 4th and a yard.
 
The default is the TO unless you get a defensive look that is favorable. That is the playcall. Against UK, they lined up no one over the left guard on 4th and a yard.
The play in the gif above is run from a different formation than the 'draw 'em off' play we've all been talking about.
 
The play in the gif above is run from a different formation than the 'draw 'em off' play we've all been talking about.

I believe the right AB had already motioned. When the DL didn't shift, JT made the call to go for it (I would guess).
 
It had to have happened exactly as 18in32 wants for it to count. :bfd:
 
I think an interesting trick-play wrinkle to add would be doing the normal hard count with both ABs coming back, having the QB hop out from under center and move towards the sideline like he's about to call a timeout, and then direct snapping to the BB . Think it would definitely catch the defense off guard, although might be a bit too "cute".
 
I think an interesting trick-play wrinkle to add would be doing the normal hard count with both ABs coming back, having the QB hop out from under center and move towards the sideline like he's about to call a timeout, and then direct snapping to the BB . Think it would definitely catch the defense off guard, although might be a bit too "cute".
I would hate to be the BB trying to handle a direct snap from a three point stance...
 
I would hate to be the BB trying to handle a direct snap from a three point stance...

Well shit.

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I suppose he'd ease out of the 3 point stance when the QB "gives up" on the play. But then you lose some of that explosion. Or snap it to one of the ABs and follow the BB as a blocker.
 
Well öööö.

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I suppose he'd ease out of the 3 point stance when the QB "gives up" on the play. But then you lose some of that explosion. Or snap it to one of the ABs and follow the BB as a blocker.
Motion both ABs. QB gets up and starts to walk to sideline. BB stands up. Direct snap to BB who hands off to AB who runs behind the QB blocking for him. Touchdown. Do It!!!!
 
Run a reverse like in the 2006 ACCC game. They'd never expect it
 
Motion both ABs. QB gets up and starts to walk to sideline. BB stands up. Direct snap to BB who hands off to AB who runs behind the QB blocking for him. Touchdown. Do It!!!!

Sneakily put Matthew Jordan in Skirch's jersey (and a wig, obviously) and line him up at BB. Direct snap to Jordan. Jordan runs a read option with AB1 moving towards the sideline/QB side. AB2 goes the other way as pitch man for Jordan. If Jordan keeps on the read-option he can either hang onto the ball or pitch it to AB2. If he hands off on the read option, AB1 can either run or throw it to Marshall (I forgot to mention the QB is streaking down the field after the snap).

I'll be awaiting my job offer, CPJ.
 
Sneakily put Matthew Jordan in Skirch's jersey and line him up at BB. Direct snap to Jordan. Jordan runs a read option with AB1 moving towards the sideline/QB side. AB2 goes the other way as pitch man for Jordan. If Jordan keeps on the read-option he can either hang onto the ball or pitch it to AB2. If he hands off on the read option, AB1 can either run or throw it to the QB (I forgot to mention the QB is streaking down the field after the snap).

I'll be awaiting my job offer, CPJ.
On a related note, if I were CPJ, I would have my QB's and skill players change jersey numbers each game -or even each half - just to screw with the opponent. Perhaps TaQuan comes out wearing #1 for the first half, changes up to #16 at half, but we start the second half with Lucas Johnson under center wearing the #1 jersey after wearing #7 in the first half. #16 is worn by Benson first half before changing to #30 second half.
 
The "draw 'em off" play has multiple components.

1. A play is called. If the defense gives a certain look then run it. That play may involve one or both A-backs doing the "fake."
2. If it isn't there do the fakes and try to draw them off. Call a TO and call a play based on the look we got. Or punt which we sometime do but rarely.
3. Run the play after the TO.

Essentially we have 3 chances to get the first down with 1 TO at risk. You can't just reduce it to how many time did we get the offsides call. It all works together. If the defense thinks its just a draw em off then we get a jump on the snap. If they get too excited maybe we can get them offsides. After the TO we generally know they will line up.

It also improves the success rate, because the defense is playing on their heels, worried about jumping the snap.

So there's four reasons for it.
 
I imagine this works best with a QB who does a good hard count to coincide with the motion. I can’t imagine motion alone getting a DL to jump, it’s linebackers who pay the most attention to motion. But, add a convincing hard count to the motion on fourth and short and you can occasionally get a DL to come across. So, we need audio to go with the video in this thread.
It would work best if we didn't do it EVERY time we get 4th and short. If we sometimes just lined up in our normal formation, then either ran the called play or took a TO after seeing the defensive set, it would be more productive. Every team knows we run that on 4th and short so they don't jump on motion. They time their jump on motion on almost every other play, but not that one because they know it's coming. It should be used less frequently and would be more effective.
 
It would work best if we didn't do it EVERY time we get 4th and short. If we sometimes just lined up in our normal formation, then either ran the called play or took a TO after seeing the defensive set, it would be more productive. Every team knows we run that on 4th and short so they don't jump on motion. They time their jump on motion on almost every other play, but not that one because they know it's coming. It should be used less frequently and would be more effective.
That's literally part of the reason we run it. They can't jump the snap and blow up our mesh, so our odds of converting are increased when we do run the play. Ramblin' wagon had a very good breakdown, IMO.
 
It would work best if we didn't do it EVERY time we get 4th and short. If we sometimes just lined up in our normal formation, then either ran the called play or took a TO after seeing the defensive set, it would be more productive. Every team knows we run that on 4th and short so they don't jump on motion. They time their jump on motion on almost every other play, but not that one because they know it's coming. It should be used less frequently and would be more effective.
That's literally part of the reason we run it. They can't jump the snap and blow up our mesh, so our odds of converting are increased when we do run the play. Ramblin' wagon had a very good breakdown, IMO.
Point – Counterpoint. ST is like the Oxford Union.
 
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