2023 Pre-Season Probability Poll Discussion Thread

coit

Bullseye
Joined
Nov 29, 2007
Messages
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It is that time of year, sports fans. Time for the 2023 PPP!

The season is just about 5 weeks away, and there's a new optimism for the future. As in past years, I will be tracking everyone's performance through the season and handing out kudos at the end for top performers, so be sure to vote in every poll if you want to participate in that.

Publishing schedule is below and links to each week's poll will be added here as the poll is released:

Game 01 - Louisville
Game 02 - SC State
Game 03 - Ole Miss
Game 04 - Wake Forest
Game 05 - Bowling Green
Game 06 - Miami
Game 07 - Boston College
Game 08 - UNC
Game 09 - Virginia
Game 10 - Clemson
Game 11 - Syracuse
Game 12 - UGA

---------------

In previous seasons we've developed some scoring systems that attempt to incentivize picks that are close to the actual result. We have taken to calling these the TIAScore and the GGTScore weighting factors. These systems are described below.

The @ThisIsAtlanta / @GoGATech Scoring Systems

1. TIA Score Weighting:


For a Win, your score equals your win probability.
For a Loss, your score equals 1 minus your win probability.
  • If we win a game you predicted as 0.9 you get 0.9
  • If we lose a game you predicted as 0.9 you get 0.1
  • If we lose a game you predicted as 0.1 you get 0.9
  • If we win a game you predicted as 0.1 you get 0.1
This rewards those who realistically vote low probabilities for the games we end up losing and those who vote high probabilities for the games we end up winning.


2. GoGATech / 18in32 Scoring Modification:

Score starts with the TIA scoring described above. Each game is given a result value according to the following index, which is based on the point spread of the final score:
  • 0.4 = three possession (>16 pt) win
  • 0.3 = two TD (>11 pt) win
  • 0.2 = two possession (>8 pt) win
  • 0.1 = TD (>3 pt) win
  • 0.0 = win or loss by < 3 pts
  • -0.1 = TD (>3 pt) loss
  • -0.2 = two possession (>8 pt) loss
  • -0.3 = two TD (>11 pt) loss
  • -0.4 = three possession (>16 pt) loss
The modified score is calculated by multiplying the TIA score by 1 minus the absolute value of each vote probability minus 0.5 minus the game result value above.

GGTScore = TIAScore * (1 - abs(VoteProb - 0.5 - GameResultValue)​

This rewards vote probabilities that are closer to final outcome by giving them a higher weight than results that are further from the actual final outcome.


3. GoGATech Raw Score:

This simply calculates the ratio of the GoGaTech score to the TIA scores as calculated above, which essentially removes the TIAScore from factoring in.

GGTRaw = GGTScore / TIAScore = (1 - abs(VoteProb - 0.5 - GameResultValue)​

This serves to reflect how accurate your prediction is relative to the final result. As noted in Section 2 above.


The final result of these three weighting systems produces scores that reasonably reflect how close to the actual result a voter's predictions are on a game by game and seasonal basis.

If you'd like to reminisce about past polls, links are below.

2022 Results Thread: https://stingtalk.com/board/threads/2022-preseason-probability-poll-results.112086/
2021 Results Thread: https://stingtalk.com/board/threads/2021-preseason-probability-poll-results.108425/
2019 Results Thread: https://stingtalk.com/board/threads/2019-preseason-probability-poll-results.101870/
2018 Results Thread: https://stingtalk.com/board/threads/2018-preseason-probability-poll-results.97791/
 
Last edited:
You are handing out what?! Hell yeah!
kudos_winner-4014378103.jpg
 
Last year's projected wins danced right around the 5 we ended up with from the start of the year to the end.

That makes me want to see this year's projection at the start.

(I am assuming what I see is the estimates each week through the year and not some map back from the end.)
 
It is that time of year, sports fans. Time for the 2023 PPP!

The season is just about 5 weeks away, and there's a new optimism for the future. As in past years, I will be tracking everyone's performance through the season and handing out kudos at the end for top performers, so be sure to vote in every poll if you want to participate in that.

Publishing schedule is below and links to each week's poll will be added here as the poll is released:

Game 01 - Louisville - Jul 30
Game 02 - SC State - Aug 1
Game 03 - Ole Miss - Aug 3
Game 04 - Wake Forest - Aug 6
Game 05 - Bowling Green - Aug 8
Game 06 - Miami - Aug 10
Game 07 - Boston College - Aug 13
Game 08 - UNC - Aug 15
Game 09 - Virginia - Aug 17
Game 10 - Clemson - Aug 20
Game 11 - Syracuse - Aug 22
Game 12 - UGA - Aug 24

---------------

In previous seasons we've developed some scoring systems that attempt to incentivize picks that are close to the actual result. We have taken to calling these the TIAScore and the GGTScore weighting factors. These systems are described below.

The @ThisIsAtlanta / @GoGATech Scoring Systems

TIA Score Weighting:


For a Win, your score equals your win probability.
For a Loss, your score equals 1 minus your win probability.
  • If we win a game you predicted as 0.9 you get 0.9
  • If we lose a game you predicted as 0.9 you get 0.1
  • If we lose a game you predicted as 0.1 you get 0.9
  • If we win a game you predicted as 0.1 you get 0.1
This rewards those who realistically vote low probabilities for the games we end up losing and those who vote high probabilities for the games we end up winning.


GoGATech / 18in32 Scoring Modification:

Score starts with the TIA scoring described above. Each game is given a result value according to the following index, which is based on the point spread of the final score:
  • 0.4 = three possession (>16 pt) win
  • 0.3 = two TD (>11 pt) win
  • 0.2 = two possession (>8 pt) win
  • 0.1 = TD (>3 pt) win
  • 0.0 = win or loss by < 3 pts
  • -0.1 = TD (>3 pt) loss
  • -0.2 = two possession (>8 pt) loss
  • -0.3 = two TD (>11 pt) loss
  • -0.4 = three possession (>16 pt) loss
The modified score is calculated by multiplying the TIA score by 1 minus the absolute value of each vote probability minus 0.5 minus the game result value above.

GGTScore = TIAScore * (1 - abs(VoteProb - 0.5 - GameResultValue)

This rewards vote probabilities that are closer to final outcome by giving them a higher weight than results that are further from the actual final outcome.

The final result of these two weighting systems produces a score that reasonably reflects how close to the actual result a voter's predictions are on a game by game and seasonal basis.

If you'd like to reminisce about past polls, links are below.

2022 Results Thread: https://stingtalk.com/board/threads/2022-preseason-probability-poll-results.112086/
2021 Results Thread: https://stingtalk.com/board/threads/2021-preseason-probability-poll-results.108425/
2019 Results Thread: https://stingtalk.com/board/threads/2019-preseason-probability-poll-results.101870/
2018 Results Thread: https://stingtalk.com/board/threads/2018-preseason-probability-poll-results.97791/
What is " GoGATech Raw Scoring: " ?? i thought i understood GGT mod but now am unsure.
Is the "GGTscore" formula above for the raw or mod scoring system??
does overall w-L count towards anything? how is 0.5 treated?
.
Last year you tabulated 4 things.which 3of4 are used in 3/2/1 compilation?
thanks for doing this
 
What is " GoGATech Raw Scoring: " ?? i thought i understood GGT mod but now am unsure.
Is the "GGTscore" formula above for the raw or mod scoring system??
does overall w-L count towards anything? how is 0.5 treated?
.
Last year you tabulated 4 things.which 3of4 are used in 3/2/1 compilation?
thanks for doing this

Ah, I see that I never actually added in the discussion of the Raw scoring. I've updated that now. The GGTScore includes the TIAScore as shown in the equation. The GGTRawScore essentially removes the TIAScore and reflects how close to the actual result you are in your confidence prediction.
IE, if you vote 0.9 you think GT will win in a blowout, -0.9 GT will lose in a blowout, 0.1 GT will win a close game, etc., etc.
 
I don’t think I’ve ever participated in this before. But now you got my wheels turning. No, not the four that get me to your mom’s house- the other ones. Maybe a good excuse to see if those sorta-new array equations in Excel are worth a damn.
 
I don’t think I’ve ever participated in this before. But now you got my wheels turning. No, not the four that get me to your mom’s house- the other ones. Maybe a good excuse to see if those sorta-new array equations in Excel are worth a damn.

You’ve half assed it in the past. Just like you do with my mom.

You sort to the top of the list alphabetically so I know you’ve been in.
 
It is that time of year, sports fans. Time for the 2023 PPP!

The season is just about 5 weeks away, and there's a new optimism for the future. As in past years, I will be tracking everyone's performance through the season and handing out kudos at the end for top performers, so be sure to vote in every poll if you want to participate in that.

Publishing schedule is below and links to each week's poll will be added here as the poll is released:

Game 01 - Louisville - Jul 30
Game 02 - SC State - Aug 1
Game 03 - Ole Miss - Aug 3
Game 04 - Wake Forest - Aug 6
Game 05 - Bowling Green - Aug 8
Game 06 - Miami - Aug 10
Game 07 - Boston College - Aug 13
Game 08 - UNC - Aug 15
Game 09 - Virginia - Aug 17
Game 10 - Clemson - Aug 20
Game 11 - Syracuse - Aug 22
Game 12 - UGA - Aug 24

---------------

In previous seasons we've developed some scoring systems that attempt to incentivize picks that are close to the actual result. We have taken to calling these the TIAScore and the GGTScore weighting factors. These systems are described below.

The @ThisIsAtlanta / @GoGATech Scoring Systems

1. TIA Score Weighting:


For a Win, your score equals your win probability.
For a Loss, your score equals 1 minus your win probability.
  • If we win a game you predicted as 0.9 you get 0.9
  • If we lose a game you predicted as 0.9 you get 0.1
  • If we lose a game you predicted as 0.1 you get 0.9
  • If we win a game you predicted as 0.1 you get 0.1
This rewards those who realistically vote low probabilities for the games we end up losing and those who vote high probabilities for the games we end up winning.


2. GoGATech / 18in32 Scoring Modification:

Score starts with the TIA scoring described above. Each game is given a result value according to the following index, which is based on the point spread of the final score:
  • 0.4 = three possession (>16 pt) win
  • 0.3 = two TD (>11 pt) win
  • 0.2 = two possession (>8 pt) win
  • 0.1 = TD (>3 pt) win
  • 0.0 = win or loss by < 3 pts
  • -0.1 = TD (>3 pt) loss
  • -0.2 = two possession (>8 pt) loss
  • -0.3 = two TD (>11 pt) loss
  • -0.4 = three possession (>16 pt) loss
The modified score is calculated by multiplying the TIA score by 1 minus the absolute value of each vote probability minus 0.5 minus the game result value above.

GGTScore = TIAScore * (1 - abs(VoteProb - 0.5 - GameResultValue)​

This rewards vote probabilities that are closer to final outcome by giving them a higher weight than results that are further from the actual final outcome.


3. GoGATech Raw Score:

This simply calculates the ratio of the GoGaTech score to the TIA scores as calculated above, which essentially removes the TIAScore from factoring in.

GGTRaw = GGTScore / TIAScore = (1 - abs(VoteProb - 0.5 - GameResultValue)​

This serves to reflect how accurate your prediction is relative to the final result. As noted in Section 2 above.


The final result of these three weighting systems produces scores that reasonably reflect how close to the actual result a voter's predictions are on a game by game and seasonal basis.

If you'd like to reminisce about past polls, links are below.

2022 Results Thread: https://stingtalk.com/board/threads/2022-preseason-probability-poll-results.112086/
2021 Results Thread: https://stingtalk.com/board/threads/2021-preseason-probability-poll-results.108425/
2019 Results Thread: https://stingtalk.com/board/threads/2019-preseason-probability-poll-results.101870/
2018 Results Thread: https://stingtalk.com/board/threads/2018-preseason-probability-poll-results.97791/
I can't imagine how you worked around that 5 minute deadline for editing in order to get that link added?
It didn't trigger an alert to this thread.
If you made it trigger an alert to this thread, then the individual game polls would be easier to find.
.
Why do the polls need to close so fast? wouldn't it be easier to let them be open until season starts?
 
I can't imagine how you worked around that 5 minute deadline for editing in order to get that link added?
It didn't trigger an alert to this thread.
If you made it trigger an alert to this thread, then the individual game polls would be easier to find.
.
Why do the polls need to close so fast? wouldn't it be easier to let them be open until season starts?

Shhh, don’t tell anyone but I have special edit powers for the Football threads since I update the poll threads through the season.

The polls close in 5 days so that I can crunch the numbers as we go along and I don’t have to process everything all at once in the week before the first game.

I bump the voting threads at least once or twice before they close, and each voting thread has a link to the previous and next polls in them.

Lastly, I allow people who may have missed a vote or two to put their picks in at the end.
 
It is that time of year, sports fans. Time for the 2023 PPP!

The season is just about 5 weeks away, and there's a new optimism for the future. As in past years, I will be tracking everyone's performance through the season and handing out kudos at the end for top performers, so be sure to vote in every poll if you want to participate in that.

Publishing schedule is below and links to each week's poll will be added here as the poll is released:

Game 01 - Louisville - Jul 30
Game 02 - SC State - Aug 1
Game 03 - Ole Miss - Aug 3
Game 04 - Wake Forest - Aug 6
Game 05 - Bowling Green - Aug 8
Game 06 - Miami - Aug 10
Game 07 - Boston College - Aug 13
Game 08 - UNC - Aug 15
Game 09 - Virginia - Aug 17
Game 10 - Clemson - Aug 20
Game 11 - Syracuse - Aug 22
Game 12 - UGA - Aug 24

---------------

In previous seasons we've developed some scoring systems that attempt to incentivize picks that are close to the actual result. We have taken to calling these the TIAScore and the GGTScore weighting factors. These systems are described below.

The @ThisIsAtlanta / @GoGATech Scoring Systems

1. TIA Score Weighting:


For a Win, your score equals your win probability.
For a Loss, your score equals 1 minus your win probability.
  • If we win a game you predicted as 0.9 you get 0.9
  • If we lose a game you predicted as 0.9 you get 0.1
  • If we lose a game you predicted as 0.1 you get 0.9
  • If we win a game you predicted as 0.1 you get 0.1
This rewards those who realistically vote low probabilities for the games we end up losing and those who vote high probabilities for the games we end up winning.


2. GoGATech / 18in32 Scoring Modification:

Score starts with the TIA scoring described above. Each game is given a result value according to the following index, which is based on the point spread of the final score:
  • 0.4 = three possession (>16 pt) win
  • 0.3 = two TD (>11 pt) win
  • 0.2 = two possession (>8 pt) win
  • 0.1 = TD (>3 pt) win
  • 0.0 = win or loss by < 3 pts
  • -0.1 = TD (>3 pt) loss
  • -0.2 = two possession (>8 pt) loss
  • -0.3 = two TD (>11 pt) loss
  • -0.4 = three possession (>16 pt) loss
The modified score is calculated by multiplying the TIA score by 1 minus the absolute value of each vote probability minus 0.5 minus the game result value above.

GGTScore = TIAScore * (1 - abs(VoteProb - 0.5 - GameResultValue)​

This rewards vote probabilities that are closer to final outcome by giving them a higher weight than results that are further from the actual final outcome.


3. GoGATech Raw Score:

This simply calculates the ratio of the GoGaTech score to the TIA scores as calculated above, which essentially removes the TIAScore from factoring in.

GGTRaw = GGTScore / TIAScore = (1 - abs(VoteProb - 0.5 - GameResultValue)​

This serves to reflect how accurate your prediction is relative to the final result. As noted in Section 2 above.


The final result of these three weighting systems produces scores that reasonably reflect how close to the actual result a voter's predictions are on a game by game and seasonal basis.

If you'd like to reminisce about past polls, links are below.

2022 Results Thread: https://stingtalk.com/board/threads/2022-preseason-probability-poll-results.112086/
2021 Results Thread: https://stingtalk.com/board/threads/2021-preseason-probability-poll-results.108425/
2019 Results Thread: https://stingtalk.com/board/threads/2019-preseason-probability-poll-results.101870/
2018 Results Thread: https://stingtalk.com/board/threads/2018-preseason-probability-poll-results.97791/
TL;DR

Don’t need to read it anyway. Put me down for 15-0. Leave the Kudos in your mom’s pantry. I’ll find them.
 
TL;DR

Don’t need to read it anyway. Put me down for 15-0. Leave the Kudos in your mom’s pantry. I’ll find them.
Wait… Those were your Kudos? They were °urp° delicious. One observation tho: next time, instead of the Kale Müëslix kind, get the Sour Patch Warheads ones. I’ll make sure nuthin happens to ‘em.
 
Louisville voting results in:

2023 Probability: 0.611
ESPN Probability: 0.342
Diff: +0.269

And previous years:

2022 Probability: n/a
2021 Probability: n/a
2019 Probability: n/a
2018 Probability: 0.572
 
SC State voting results:

2023 Probability: 0.876 (0.920 if all 0.9 votes are counted as 0.95)
ESPN Probability: 0.973
Diff: -0.097

And previous years:

2022 Probability: n/a
2021 Probability: n/a
2019 Probability: n/a
 
Did we do an in-season poll also last year? Seems like I remember doing that or thinking we should do one that way also since expectations will change throughout the year based on how we look and other teams look, injuries, etc.
 
Did we do an in-season poll also last year? Seems like I remember doing that or thinking we should do one that way also since expectations will change throughout the year based on how we look and other teams look, injuries, etc.

Yes we started a 2nd chance poll with the 3rd game I think. We can do that again for sure.
 
Ole Miss voting results:

2023 Probability: 0.367
ESPN Probability: 0.108
Diff: +0.259

And previous years:

2022 Probability: 0.307
2021 Probability: n/a
2019 Probability: n/a
 
I can see 5 wins, but that's really it. But we have to be more competitive against UGA. I get that they have become a juggernaut, but losing 100-0 is getting old.
 
I can see 5 wins, but that's really it. But we have to be more competitive against UGA. I get that they have become a juggernaut, but losing 100-0 is getting old.

Last year’s game was very competitive…

…for 3 quarters.
 
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